now it's based on recent damage
But obviously not a DK.
Death Strike has always healed, it used to be based on # of diseases on the target, now it's based on recent damage.
Bloodshield isn't based on overheal, it's based on just flat out the heal.
70% pure avoidance would po wow avoidance cap any DK tank raiding. Naxx 2.0 taught what happens with pure avoidance % gains (unholy tanks able to keep boneshield up at all times because we were only getting hit 5 times a minute).
How would this mastery scale up with points? Higher % of avoidance? How does it trigger?
WTF does D&D have to do with a thread about mastery?
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